forked from avi/signalelsewhere
Initial save point: Scene 1 complete - Matrix rain, CRT flicker, typewriter text, FOLLOW THEM button
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13
.gitignore
vendored
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13
.gitignore
vendored
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# OS metadata
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.DS_Store
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Thumbs.db
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# Editor configs
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.vscode/
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.idea/
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# Future build artifacts
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node_modules/
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dist/
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*.tmp
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*.log
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303
index.html
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303
index.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Signal Elsewhere</title>
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<style>
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* {
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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}
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body {
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background-color: #000;
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overflow: hidden;
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font-family: 'Courier New', monospace;
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}
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#matrixCanvas {
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position: fixed;
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top: 0;
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left: 0;
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width: 100vw;
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height: 100vh;
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z-index: 1;
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opacity: 1;
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transition: opacity 1s ease;
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}
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#textContainer {
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position: fixed;
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top: 50%;
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left: 50%;
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transform: translate(-50%, -50%);
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z-index: 2;
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text-align: center;
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font-size: 1.2rem;
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line-height: 2;
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visibility: hidden;
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color: #00ff00;
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}
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.typewriter-line {
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visibility: hidden;
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white-space: nowrap;
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margin: 0.5rem 0;
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}
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#followBtn {
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position: fixed;
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bottom: 5%;
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left: 50%;
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transform: translateX(-50%);
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z-index: 3;
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padding: 1rem 3rem;
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font-size: 1.1rem;
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background-color: #001100;
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color: #00ff00;
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border: 2px solid #00ff00;
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cursor: pointer;
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visibility: hidden;
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opacity: 0;
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pointer-events: none;
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transition: opacity 0.5s ease, background-color 0.2s ease;
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font-family: 'Courier New', monospace;
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letter-spacing: 2px;
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}
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#followBtn:hover {
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background-color: #003300;
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}
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.scene {
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position: fixed;
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top: 0;
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left: 0;
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width: 100vw;
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height: 100vh;
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z-index: 4;
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background-color: #000;
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color: #00ff00;
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display: none;
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justify-content: center;
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align-items: center;
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font-family: 'Courier New', monospace;
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font-size: 1.2rem;
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text-align: center;
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padding: 2rem;
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opacity: 0;
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transition: opacity 1s ease;
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}
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</style>
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</head>
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<body>
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<canvas id="matrixCanvas"></canvas>
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<div id="textContainer">
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<div class="typewriter-line" id="line1"></div>
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<div class="typewriter-line" id="line2"></div>
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<div class="typewriter-line" id="line3"></div>
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</div>
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<button id="followBtn">FOLLOW THEM</button>
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<div id="scene2" class="scene"></div>
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<script>
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// Canvas setup for Matrix rain
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const canvas = document.getElementById('matrixCanvas');
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const ctx = canvas.getContext('2d');
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function resizeCanvas() {
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canvas.width = window.innerWidth;
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canvas.height = window.innerHeight;
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}
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resizeCanvas();
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window.addEventListener('resize', resizeCanvas);
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// Matrix rain configuration
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const fontSize = 14;
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let columns = Math.floor(canvas.width / fontSize);
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let drops = [];
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const chars = '0123456789@#$%^&*()';
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const rainDuration = 8000; // 8 seconds
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let rainActive = false;
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let rainStartTime = null;
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// CRT flicker effect
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function crtFlicker() {
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let flickerCount = 0;
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const maxFlickers = 3;
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const flickerInterval = setInterval(() => {
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ctx.fillStyle = flickerCount % 2 === 0 ? 'rgba(255, 255, 255, 0.15)' : 'rgba(0, 0, 0, 1)';
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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flickerCount++;
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if (flickerCount >= maxFlickers * 2) {
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clearInterval(flickerInterval);
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ctx.fillStyle = '#000';
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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startMatrixRain();
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}
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}, 100);
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}
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// Start Matrix rain animation
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function startMatrixRain() {
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rainActive = true;
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rainStartTime = Date.now();
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columns = Math.floor(canvas.width / fontSize);
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drops = Array(columns).fill(0).map(() => Math.floor(Math.random() * canvas.height / fontSize));
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drawMatrix();
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}
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// Draw Matrix rain frame
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function drawMatrix() {
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if (!rainActive) return;
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// Create trail effect
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ctx.fillStyle = 'rgba(0, 0, 0, 0.05)';
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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ctx.fillStyle = '#00ff00';
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ctx.font = `${fontSize}px 'Courier New', monospace`;
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for (let i = 0; i < columns; i++) {
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const x = i * fontSize;
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const y = drops[i] * fontSize;
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// Chance to render "484" as a horizontal string in this column
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if (Math.random() < 0.003) {
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ctx.fillText('484', x, y);
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} else {
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const text = chars[Math.floor(Math.random() * chars.length)];
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ctx.fillText(text, x, y);
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}
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// Reset drop when it goes off screen
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if (y > canvas.height && Math.random() > 0.975) {
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drops[i] = 0;
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}
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drops[i] += 0.5;
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}
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// End rain after duration
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if (Date.now() - rainStartTime > rainDuration) {
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fadeRainToBackground();
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rainActive = false;
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} else {
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requestAnimationFrame(drawMatrix);
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}
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}
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// Fade rain to background
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function fadeRainToBackground() {
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const canvasElem = document.getElementById('matrixCanvas');
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let opacity = 1;
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const fadeInterval = setInterval(() => {
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opacity -= 0.02;
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if (opacity <= 0.15) {
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opacity = 0.15;
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clearInterval(fadeInterval);
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document.getElementById('textContainer').style.visibility = 'visible';
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typewriter();
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}
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canvasElem.style.opacity = opacity;
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}, 16);
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}
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// Typewriter text effect
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const lines = [
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"YOU ARE NOT IMAGINING THINGS",
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"THE SYNCHRONICITIES YOU ARE EXPERIENCING HAVE ALWAYS BEEN THERE",
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"THE ONLY THING THAT HAS CHANGED IS YOUR AWARENESS OF THEM"
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];
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let currentLine = 0;
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let currentChar = 0;
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function typewriter() {
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if (currentLine >= lines.length) {
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showButton();
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return;
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}
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const lineElem = document.getElementById(`line${currentLine + 1}`);
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lineElem.style.visibility = 'visible';
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const lineText = lines[currentLine];
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if (currentChar < lineText.length) {
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lineElem.textContent += lineText[currentChar];
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currentChar++;
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setTimeout(typewriter, 60);
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} else {
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currentLine++;
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currentChar = 0;
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setTimeout(typewriter, 500);
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}
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}
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// Show "FOLLOW THEM" button
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function showButton() {
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const btn = document.getElementById('followBtn');
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btn.style.visibility = 'visible';
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let opacity = 0;
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const fadeIn = setInterval(() => {
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opacity += 0.05;
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if (opacity >= 1) {
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opacity = 1;
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clearInterval(fadeIn);
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btn.style.pointerEvents = 'auto';
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}
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btn.style.opacity = opacity;
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}, 30);
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}
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// Scene transition functions
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function transitionToScene2() {
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const canvas = document.getElementById('matrixCanvas');
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const textContainer = document.getElementById('textContainer');
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const btn = document.getElementById('followBtn');
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const scene2 = document.getElementById('scene2');
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let opacity = 1;
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const fadeOut = setInterval(() => {
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opacity -= 0.05;
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if (opacity <= 0) {
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opacity = 0;
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clearInterval(fadeOut);
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canvas.style.display = 'none';
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textContainer.style.display = 'none';
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btn.style.display = 'none';
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loadScene2(scene2);
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}
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canvas.style.opacity = opacity;
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textContainer.style.opacity = opacity;
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btn.style.opacity = opacity;
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}, 30);
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}
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// Placeholder for Scene 2 (to be expanded later)
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function loadScene2(sceneElem) {
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sceneElem.innerHTML = '<p>The signal grows stronger. The path reveals itself...</p>';
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sceneElem.style.display = 'flex';
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let opacity = 0;
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const fadeIn = setInterval(() => {
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opacity += 0.05;
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if (opacity >= 1) {
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opacity = 1;
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clearInterval(fadeIn);
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}
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sceneElem.style.opacity = opacity;
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}, 30);
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}
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// Initialize on load
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window.addEventListener('load', () => {
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setTimeout(crtFlicker, 1500);
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});
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// Button click handler
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document.getElementById('followBtn').addEventListener('click', transitionToScene2);
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</script>
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</body>
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</html>
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