Save point: Scene 2 complete - cursor blink, pre-LEARN/LEARN text, keyboard shortcuts (Escape/Backspace)
This commit is contained in:
289
index.html
289
index.html
@@ -90,6 +90,51 @@
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opacity: 0;
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transition: opacity 1s ease;
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}
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#blinkCursor {
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display: none;
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width: 8px;
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height: 14px;
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background-color: #00ff00;
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position: absolute;
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top: 50%;
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left: 50%;
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transform: translate(-50%, -50%);
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opacity: 1;
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}
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#scene2Text {
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color: #00ff00;
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font-family: 'Courier New', monospace;
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font-size: 1.2rem;
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line-height: 2;
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text-align: center;
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visibility: hidden;
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}
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#learnBtn {
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position: fixed;
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bottom: 5%;
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left: 50%;
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transform: translateX(-50%);
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z-index: 5;
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padding: 1rem 3rem;
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font-size: 1.1rem;
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background-color: #001100;
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color: #00ff00;
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border: 2px solid #00ff00;
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cursor: pointer;
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visibility: hidden;
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opacity: 0;
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pointer-events: none;
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transition: opacity 0.5s ease, background-color 0.2s ease;
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font-family: 'Courier New', monospace;
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letter-spacing: 2px;
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}
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#learnBtn:hover {
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background-color: #003300;
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}
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</style>
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</head>
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<body>
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@@ -103,9 +148,16 @@
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<button id="followBtn">FOLLOW THEM</button>
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<div id="scene2" class="scene"></div>
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<div id="scene2" class="scene">
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<div id="scene2Text"></div>
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<button id="learnBtn">LEARN</button>
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<div id="blinkCursor"></div>
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</div>
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<script>
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// Testing shortcuts state
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let skipAnimations = false;
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// Canvas setup for Matrix rain
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const canvas = document.getElementById('matrixCanvas');
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const ctx = canvas.getContext('2d');
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@@ -206,34 +258,107 @@
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}, 16);
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}
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// Typewriter text effect
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const lines = [
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// Reusable typewriter function with custom delays
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// If endCharDelay is provided, speed accelerates from charDelay to endCharDelay
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function typewriterLines(lines, targetElem, onComplete, charDelay = 60, lineDelay = 500, endCharDelay = null) {
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let currentLine = 0;
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let currentChar = 0;
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let totalChars = 0;
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let charsTyped = 0;
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// Calculate total characters if using accelerating speed
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if (endCharDelay !== null) {
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totalChars = lines.reduce((sum, line) => sum + line.length, 0);
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}
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function getDelay() {
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if (endCharDelay === null || totalChars === 0) return charDelay;
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// Linear interpolation from charDelay to endCharDelay
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const progress = charsTyped / totalChars;
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return charDelay + (endCharDelay - charDelay) * progress;
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}
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function tick() {
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if (skipAnimations) {
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// Instantly show all remaining text
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let remainingText = '';
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for (let i = currentLine; i < lines.length; i++) {
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remainingText += lines[i];
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}
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targetElem.textContent = remainingText;
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onComplete?.();
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return;
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}
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if (currentLine >= lines.length) {
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onComplete?.();
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return;
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}
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targetElem.style.visibility = 'visible';
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const lineText = lines[currentLine];
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if (currentChar < lineText.length) {
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targetElem.textContent += lineText[currentChar];
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currentChar++;
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charsTyped++;
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setTimeout(tick, getDelay());
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} else {
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currentLine++;
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currentChar = 0;
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setTimeout(tick, lineDelay);
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}
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}
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tick();
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}
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// Scene 1 typewriter
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const scene1lines = [
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"YOU ARE NOT IMAGINING THINGS",
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"THE SYNCHRONICITIES YOU ARE EXPERIENCING HAVE ALWAYS BEEN THERE",
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"THE ONLY THING THAT HAS CHANGED IS YOUR AWARENESS OF THEM"
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];
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let currentLine = 0;
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let currentChar = 0;
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let scene1LineIndex = 0;
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let scene1Timeouts = [];
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function typewriter() {
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if (currentLine >= lines.length) {
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if (scene1LineIndex >= scene1lines.length) {
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showButton();
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return;
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}
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const lineElem = document.getElementById(`line${currentLine + 1}`);
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const lineElem = document.getElementById(`line${scene1LineIndex + 1}`);
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lineElem.style.visibility = 'visible';
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const lineText = lines[currentLine];
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const lineText = scene1lines[scene1LineIndex];
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let charIndex = 0;
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if (currentChar < lineText.length) {
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lineElem.textContent += lineText[currentChar];
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currentChar++;
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setTimeout(typewriter, 60);
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} else {
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currentLine++;
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currentChar = 0;
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setTimeout(typewriter, 500);
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function typeChar() {
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if (charIndex < lineText.length) {
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lineElem.textContent += lineText[charIndex];
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charIndex++;
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const t = setTimeout(typeChar, 60);
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scene1Timeouts.push(t);
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} else {
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scene1LineIndex++;
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const t = setTimeout(typewriter, 500);
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scene1Timeouts.push(t);
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}
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}
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typeChar();
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}
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function skipScene1() {
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// Clear all pending timeouts
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scene1Timeouts.forEach(t => clearTimeout(t));
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scene1Timeouts = [];
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// Show all text instantly
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document.getElementById('line1').textContent = scene1lines[0];
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document.getElementById('line2').textContent = scene1lines[1];
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document.getElementById('line3').textContent = scene1lines[2];
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document.getElementById('line1').style.visibility = 'visible';
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document.getElementById('line2').style.visibility = 'visible';
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document.getElementById('line3').style.visibility = 'visible';
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showButton();
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}
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// Show "FOLLOW THEM" button
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@@ -276,28 +401,154 @@
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}, 30);
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}
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// Placeholder for Scene 2 (to be expanded later)
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// Scene 2 loader with blinking cursor (5 blinks), and text
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function loadScene2(sceneElem) {
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sceneElem.innerHTML = '<p>The signal grows stronger. The path reveals itself...</p>';
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sceneElem.style.display = 'flex';
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const cursor = document.getElementById('blinkCursor');
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const textContainer = document.getElementById('scene2Text');
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const learnBtn = document.getElementById('learnBtn');
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let opacity = 0;
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const fadeIn = setInterval(() => {
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opacity += 0.05;
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if (opacity >= 1) {
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opacity = 1;
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clearInterval(fadeIn);
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// Show blinking cursor - blink 5 times (5 seconds)
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cursor.style.display = 'block';
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cursor.style.opacity = '1';
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let blinkCount = 0;
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let isVisible = true;
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const blinkInterval = setInterval(() => {
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isVisible = !isVisible;
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cursor.style.opacity = isVisible ? '1' : '0';
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blinkCount++;
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if (blinkCount >= 10) { // 5 complete cycles (on+off = 2 toggles per cycle)
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clearInterval(blinkInterval);
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cursor.style.display = 'none';
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// Type the new pre-LEARN text - starts calm, accelerates to normal reading speed
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typewriterLines(
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[
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"...AND THAT AWARENESS ISN'T JUST COINCIDENCE. YOU'RE SITTING IN FRONT OF THIS SCREEN AT THIS EXACT MOMENT IN TIME FOR A REASON.",
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".....COULD THAT REASON BE THAT YOU NEED TO LEARN SOMETHING?"
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],
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textContainer,
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() => {
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// Show "LEARN" button
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learnBtn.style.visibility = 'visible';
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let btnOpacity = 0;
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const btnFadeIn = setInterval(() => {
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btnOpacity += 0.05;
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if (btnOpacity >= 1) {
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btnOpacity = 1;
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clearInterval(btnFadeIn);
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learnBtn.style.pointerEvents = 'auto';
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}
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learnBtn.style.opacity = btnOpacity;
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}, 30);
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},
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120, // Start calm (120ms/char)
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800, // Calm line delay
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60 // Accelerate to normal reading speed (60ms/char)
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);
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}
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}, 500); // 500ms on, 500ms off = 1 second per blink
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}
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sceneElem.style.opacity = opacity;
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}, 30);
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}
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// "LEARN" button click handler
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function handleLearnClick() {
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const learnBtn = document.getElementById('learnBtn');
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const textContainer = document.getElementById('scene2Text');
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learnBtn.style.pointerEvents = 'none';
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learnBtn.style.opacity = 0;
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learnBtn.style.visibility = 'hidden';
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// Clear previous text to prevent appending
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textContainer.textContent = '';
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typewriterLines(
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[
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"THE SIGNAL IS NOW RECEIVING.",
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"PREPARE FOR THE NEXT TRANSMISSION."
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],
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textContainer,
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() => {
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// Placeholder for Scene 3
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},
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30, // Fast char delay for anxious rhythm
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200 // Fast line delay for anxious rhythm
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);
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}
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// Initialize on load
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window.addEventListener('load', () => {
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setTimeout(crtFlicker, 1500);
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});
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// Button click handler
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// Button click handlers
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document.getElementById('followBtn').addEventListener('click', transitionToScene2);
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document.getElementById('learnBtn').addEventListener('click', handleLearnClick);
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// Keyboard shortcuts for testing
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document.addEventListener('keydown', (e) => {
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if (e.key === 'Escape') {
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// Escape alone: Skip current animation to text
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// Scene 1 skip (rain or typewriter)
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const textContainer = document.getElementById('textContainer');
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const canvas = document.getElementById('matrixCanvas');
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if (textContainer.style.visibility !== 'visible') {
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// Skip rain, show Scene 1 text instantly
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canvas.style.opacity = '0.15';
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skipScene1();
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}
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// Scene 2 pre-LEARN skip (cursor blinking)
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const scene2Text = document.getElementById('scene2Text');
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const learnBtn = document.getElementById('learnBtn');
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const cursor = document.getElementById('blinkCursor');
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if (cursor.style.display === 'block') {
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// Skip cursor, show pre-LEARN text + LEARN button
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cursor.style.display = 'none';
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scene2Text.textContent = "...AND THAT AWARENESS ISN'T JUST COINCIDENCE. YOU'RE SITTING IN FRONT OF THIS SCREEN AT THIS EXACT MOMENT IN TIME FOR A REASON.";
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scene2Text.style.visibility = 'visible';
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learnBtn.style.visibility = 'visible';
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learnBtn.style.opacity = '1';
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learnBtn.style.pointerEvents = 'auto';
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}
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}
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if (e.key === 'Backspace') {
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e.preventDefault(); // Prevent browser back navigation
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// Fast-forward to last scene (Scene 2 post-LEARN)
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// Hide Scene 1 elements
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document.getElementById('matrixCanvas').style.display = 'none';
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document.getElementById('textContainer').style.display = 'none';
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document.getElementById('followBtn').style.display = 'none';
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// Show Scene 2 with post-LEARN text
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const scene2 = document.getElementById('scene2');
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const textContainer = document.getElementById('scene2Text');
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const learnBtn = document.getElementById('learnBtn');
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const cursor = document.getElementById('blinkCursor');
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scene2.style.display = 'flex';
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scene2.style.opacity = '1';
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cursor.style.display = 'none';
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learnBtn.style.display = 'none';
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// Show post-LEARN text instantly
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textContainer.textContent = "THE SIGNAL IS NOW RECEIVING. PREPARE FOR THE NEXT TRANSMISSION.";
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textContainer.style.visibility = 'visible';
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}
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});
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</script>
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</body>
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</html>
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